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Table Shuffleboard Rules and Scoring

The bar game: two colours of weights, a long waxed board, and one rule that decides everything — only the side with the closest weight scores. This page walks through a frame, the 1-2-3 zones and the hanger, the foul line, and where Knock Off, Horse Collar and Crazy Eight part company.

Were you looking for the outdoor shuffleboard court?
Outdoor shuffleboard rules — the court game
Cues, 6-in discs, the scoring triangle and the 10-OFF, played to 75 on a 52-ft court.
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Table shuffleboard in ten lines

  1. Four weights each. Red and blue, four per side. Both players throw from the same end toward the far end of the board.
  2. Alternate throws. Red, blue, red, blue until all eight are down. That is a frame.
  3. Cross the foul line. A weight must pass the foul line 6 ft from the far end or it is removed before the next shot.
  4. Knock, block or draw. You may knock the other side’s weights off the end or sides, hide behind your own, or draw softly into the 3.
  5. Closest weight wins the frame. When the frame is over, whichever side has the weight nearest the end scores. The other side scores nothing.
  6. Count only the weights ahead. The winner scores each of its weights that lies beyond the loser’s best weight: 3, 2 or 1 by zone.
  7. A hanger is 4. A weight hanging over the end of the board without falling beats everything and scores four.
  8. On the line, take the lower number. A weight touching the 3-line scores 2; touching the 2-line scores 1.
  9. Winner throws first, loser gets the hammer. The side that scored opens the next frame, so the last weight belongs to the side that did not.
  10. Play to 15. First to 15 wins in singles and in Knock Off; doubles usually plays to 21. In doubles, partners stand at opposite ends and alternate frames.
Large-scale drawing of the last six feet of a shuffleboard table showing the 3, 2 and 1 zones, the foul line and a hanger
The business end: 3 zone, 2 zone, the long 1 zone back to the foul line, and a hanger over the edge. Download the scoring zones sheet (PDF)

How scoring actually works

Look at the board after the eighth weight. Find the single weight nearest the end — that colour scores, the other does not. Now count that colour’s weights from the end back until you reach the first weight of the other colour, and stop: 3 for each in the 3 zone, 2 in the 2 zone, 1 in the 1 zone, 4 for a hanger. If red has a hanger and a 2 with a blue weight between them, red scores 4, not 6. That single rule is why the last weight, the hammer, is worth so much: one good knock-off can turn a frame from three points against you into two for you.

Weights that touch a line score the lower zone, weights that stop short of the foul line are taken off the moment they stop, and anything that goes into the gutter is out of the frame. Nothing is scored until the frame is finished, so a weight sitting on a 3 for seven throws is worth nothing if the eighth knocks it off.

Knock Off, Horse Collar and Crazy Eight

Knock Off is the game above and the one every bar plays: alternate weights, only the leader scores, 15 to win in singles and 21 in doubles. Horse Collar changes the rhythm — each player throws all four weights in a row, and only weights in the 3 zone or hanging count, with hangers scoring heavily and the game running to 51, so it rewards touch over defence. Crazy Eight lets both players score every frame instead of only the leader, which turns it into a drawing contest rather than a knocking one. The Shuffleboard Federation publishes the exact point values for the variants; agree which game you are playing before the first weight goes down.

Wax, weights and etiquette

The board is dusted with shuffleboard wax — silicone beads, not candle wax — and the speed of the wax changes the game more than anything in the rulebook. Weights are about 2⅜ inches across and come in matched sets of eight; the caps come off to be cleaned. Stand behind the end of the board to throw, do not touch the surface during a frame, and let the scorer call the frame before anyone lifts a weight.

Buying or placing a table?
Shuffleboard table dimensions, sizes and room needed
The regulation 22 × 20 in table measured, every size from 9 to 22 ft, the scoring zones at large scale and a printable score sheet.
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Keeping score?
Printable table shuffleboard score sheet
Fifteen frames with running totals for red and blue, game to 15 or 21, scoring legend at the bottom.
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How do you score in table shuffleboard?
After all eight weights are thrown, only the side with the weight closest to the end scores, and it scores every one of its weights that is ahead of the other side's best weight: 3 for a weight past the 3-line, 2 in the 2 zone, 1 in the long 1 zone, and 4 for a hanger — a weight hanging over the end of the board. A weight touching a line takes the lower value. First to 15 wins in singles, 21 in doubles.
What is a hanger?
A weight that stops with part of it hanging over the end of the board without falling into the gutter. It is the best shot in the game and scores 4. A side hanger — over the side edge in the 3 zone — is a hanger on most tables and boards; agree the house rule before you start.
What is the foul line rule?
A weight has to travel past the foul line 6 feet from the far end of the board to stay in play. Anything that stops short is removed before the next shot and cannot score or block. Because the foul line also bounds the 1 zone, any weight that has crossed it is in scoring position.
How many weights do you get, and who goes first?
Four each — red and blue — thrown alternately from the same end, so eight weights per frame. The side that scored the last frame throws first in the next, which gives the other side the hammer: the last, and most valuable, weight.
What is Knock Off?
The standard bar game and the one most rule sheets describe: singles or doubles, alternate throws, knock your opponent's weights off and leave yours in front, only the leader scores, first to 15 in singles or 21 in doubles. Everything on this page is Knock Off unless it says otherwise.
How do Horse Collar and Crazy Eight differ?
In Horse Collar each player throws all four weights consecutively rather than alternating, and only weights in the 3 zone or hanging count — the scoring is steeper and the game runs to 51. Crazy Eight is a two-player game in which both players' weights can score every frame, so it rewards precise draws over knock-offs. Both are Shuffleboard Federation variants; check the specific point values on their rule sheet.
Why do you put wax on a shuffleboard table?
Shuffleboard wax is not wax but tiny silicone beads dusted over the board so the weights glide. Fast wax makes the board slick and hard to stop on; slow wax gives more control. Re-dust between games, and never play a dry board — the weights skid and the finish suffers.
Is this the same as outdoor shuffleboard?
No. Outdoor, deck or court shuffleboard is played on a 52-ft painted court with cues and 6-in discs, scoring 10, 8 and 7 with a 10-OFF penalty to 75. These are the rules for the table game — indoors, hand-thrown weights on a waxed board, scoring 1, 2, 3 and hangers to 15 or 21.

Based on the Table Shuffleboard Association and Shuffleboard Federation rules. Updated through September 2026.